![]() I worked at Double Fine for a bit making a game I've had rolling around in my head for close to 25 years called The Cave. I co-created DeathSpank with Clayton Kauzlaric and was the designer of the first two DeathSpank games. I was the producer of Total Annihilation. I am the co-founder of Humongous Entertainment where we made some amazing adventure games for kids like Putt-Putt, Freddi Fish and Pajama Sam. I am also the creator and designer of The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge. I co-designed the Indiana Jones and the Last Crusade adventure game with Noah Falstein and David Fox. In 1986 Gary Winnick and I created and designed Maniac Mansion.ĭuring its production, I developed the SCUMM System (Script Creation Utility for Maniac Mansion). In 1985 I got a job working at Lucasfilm Games (now called LucasArts) porting Koronis Rift and Ballblazer from the Atari 400/800 to the Commodore 64. I wrote a program for the Commodore 64 (greatest computer ever made) called GraphicsBASIC that extended the rather boring built-in Basic that includes commands to gain access to the graphics and sound. I started making games because I loved to program and I loved to tell stories and the two seemed to intersected nicely. I should have my mom do it, she always has nice things to say about me. It's always hard to write your own about pages.
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